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PoolManager
In Uniswap V3, each liquidity pool was represented by a separate smart contract deployed through the UniswapV3Factory contract. While this approach provided flexibility, it also led to increased gas costs for pool creation and multi-hop swaps.
Uniswap V4 addresses this issue by introducing the Singleton design pattern. The PoolManager contract now serves as a single entry point for all liquidity pools. Instead of deploying separate contracts for each pool, the pool state and logic are encapsulated within the PoolManager itself.
Purpose
The primary purpose of the PoolManager
is to:
- Efficiently manage liquidity pools
- Facilitate token swaps
- Reduce gas costs compared to the factory-based approach in Uniswap V3
- Enable extensibility through hooks
Architecture
Singleton Design
- Uniswap V4 uses a Singleton design pattern for the
PoolManager
- All pool state and logic are encapsulated within the
PoolManager
contract
Locking Mechanism
- The
PoolManager
uses a locking mechanism to allow for flash accounting (also known as deferred balance accounting) - When unlocked, the calling contract can perform various operations and zero-out outstanding balances before returning control to the
PoolManager
for final solvency checks
Pool State
- The
Pool.State
struct contains information such as:- Current price
- Liquidity
- Tick bitmap
- Fee growth
- Position information
Libraries
- The pool logic is implemented using Solidity libraries to keep the
PoolManager
contract modular and gas-efficient - These libraries are:
Pool
: Contains core pool functionality, such as swaps and liquidity managementHooks
: Handles the execution of hook functionsPosition
: Manages liquidity positions within a pool
Core Functionality
Pool Creation
- New pools are created by calling the
initialize
function on thePoolManager
- The pool creator specifies the token pair, fee tier, tick spacing, and optional hook contract address
- The
PoolManager
initializes the pool state and associates it with a uniquePoolId
Swaps
- Swaps are initiated through the
swap
function on thePoolManager
, typically via a swap router contract - The
PoolManager
executes the following steps:- Checks if the pool is valid and initialized
- Executes the
beforeSwap
hook, if applicable - Performs the actual swap, updating the pool state and charging fees
- Executes the
afterSwap
hook, if applicable - Calculates the net token amounts owed to the user and the pool, represented by the
BalanceDelta
struct
- Swaps utilize flash accounting, where tokens are moved into the
PoolManager
, and only the final output tokens are withdrawn
Liquidity Management
- Liquidity providers can add or remove liquidity using the
modifyLiquidity
function on thePoolManager
. However, you wouldn't call this directly from your application, you would call this from a periphery contract to handle the locking & unlocking a particular pool. - The
PoolManager
executes the following steps:- Checks if the pool is valid and initialized
- Determines if the modification is an addition or removal of liquidity
- Executes the appropriate
beforeAddLiquidity
orbeforeRemoveLiquidity
hook, if applicable - Performs the actual liquidity modification and updates the pool state
- Emits the
ModifyLiquidity
event - Executes the appropriate
afterAddLiquidity
orafterRemoveLiquidity
hook, if applicable - Calculates the balance delta and returns it to the caller
Flash Accounting
- The
PoolManager
employs flash accounting to reduce gas costs and simplify multi-hop swaps - Tokens are moved into the
PoolManager
contract, and all subsequent actions are performed within the contract's context - Only the final output tokens are withdrawn from the
PoolManager
at the end of the transaction
Transient Storage
- The
PoolManager
utilizes transient storage (EIP-1153) to store temporary data during complex operations - Transient storage reduces gas costs by avoiding regular storage operations for data only needed within a single transaction